The Shape We Wear
A story-driven game about a lonely human who has lost his mask in a world where everyone hides behind one. To reclaim his place, he must collect five fragments to create a new mask. What he doesn’t know: his journey is merely a game played by a higher force beyond his comprehension.
The game was made at the Global Game Jam at Bredex in Braunschweig (Germany).
Credits:
- fisch02: Programming, Debugging, Level Design, Asset Integration, Gameplay Design, Narrative Implementation
- Jan Imhof: Programming, Debugging
- Joni: 2D Art, Character Design, Narrative Design, Character Development
- Julia: 2D Art, Character Design, Menu Design
- NoahNrt: Programming, Debugging, Level Design
- Sebastian Beier aka Freigefyhl: Music Composition, Music Production, Narrative Design, Character Development, Dialogue Writing, Creative Direction
| Status | Prototype |
| Platforms | HTML5, Windows, macOS, Linux |
| Author | NoahNrt |
| Genre | Visual Novel, Adventure |
| Made with | Ren'Py |
| Tags | 2D, artwork, elements, Fantasy, Global Game Jam, Music, ranpy, Singleplayer, storygame |
| AI Disclosure | AI Assisted, Text |




